Cyber Safety & Digital Wellbeing
Most of the examples are for adults (parents/educators). The information covers a number of topics but usually stops at a basic level or with simple tips or recommendations.
Phishing, piracy, cyber-stalking, malware, cyber-bullying. obscenity, sharing too much,
Physical injuries (hand, wrist, etc)
Where: IM / Chats, Chats in games, texting, email, social
Be Internet Awesome (Google) focuses on practical skills: seeing something as a scam, what happens if someone is harassing you. Also has "Interland" a game where they can learn these things: quiz and simple games. Focuses on basic, essential skills (like creating strong passwords).
Some big issues are almost never discussed, like
The few examples that are for kids are usually for younger kids, not teens. The tone is also rather forced and "trying to be cool" which will only work with a small section of the kids/teens market.
Generative AI
There are not many options and they are all for parents/educators, rather than children/teens. The tips are nearly always very generic, like "talk to your children", "discuss pros and cons", "try AI software together".
It is also interesting the negative perception that educators have of AI and how their students interact with it. (survey)
Results
- Almost no courses are created for children & teens (mainly for adults),
- The tone needs to be important: it might be a good idea to check out what teens respond to, especially on social media, to craft the right tone,
- After discussions with the client, they would like more in-depth tips and knowledge for more neutral subjects and neutral tips for more delicate but important subjects (like pornography).